local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Market = game:GetService("MarketplaceService")
local Remote = ReplicatedStorage.Device
local Remote2 = ReplicatedStorage.AFK
local EB = 33666390
local Divisions = {
{"FE", 33666551},
{"PE", 33666546},
{"BAC", 33672084},
{"CIE", 33672101},
{"PQDT", 33672131},
}
local GamePass = {
[203985180] = "π",
[203987469] = "π"
}
local PatenteComEmoji = {
["[CMDT] Comandante"] = "π π π°",
["[S-CMDT] Sub-Comandante"] = "π π π°",
}
local devsComEmoji = {
1575677613, --// sn0wlyz
}
local emojiForDevs = "π οΈ π π"
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function(character)
local Nametag = script.Nametag:Clone()
Nametag.Jogador.Text = player.Name
Nametag.Jogador.TextColor3 = player.TeamColor.Color
if player:IsInGroup(EB) then
Nametag.Patente.Text = player:GetRoleInGroup(EB)
else
Nametag.Patente.Text = "Civil"
end
for _, x in pairs(Divisions) do
if player:IsInGroup(x[2]) then
Nametag.Division.Text = player:GetRoleInGroup(x[2])
end
end
local Device = Remote:InvokeClient(player)
if Device then
Nametag.Emoji.Text = Device
end
if player:GetRankInGroup(EB) >= 9 and PatenteComEmoji[player:GetRoleInGroup(EB)] == nil then
Nametag.Emoji.Text = Nametag.Emoji.Text .. "π° "
end
for i, x in pairs(PatenteComEmoji) do
if player:GetRoleInGroup(EB) == i then
Nametag.Emoji.Text = Nametag.Emoji.Text .. " " .. x
end
end
for i, x in pairs(GamePass) do
if Market:UserOwnsGamePassAsync(player.UserId, i) then
Nametag.Emoji.Text = Nametag.Emoji.Text .. " " .. x
end
end
for _, devId in pairs(devsComEmoji) do
if player.UserId == devId then
Nametag.Emoji.Text = Nametag.Emoji.Text .. "π οΈ π π"
break -- Exit loop once emoji is added
end
end
--[[for _, label in pairs(Nametag:GetChildren()) do
if label:IsA("TextLabel") then
label.TextColor3 = player.TeamColor.Color
end
end]]--
Nametag.Adornee = character:WaitForChild("Head")
Nametag.Parent = character
end)
end)
Remote2.OnServerEvent:Connect(function(plr, tipo)
local NameTag = plr.Character:FindFirstChild("Nametag")
if plr and NameTag then
if tipo == true then
NameTag.Jogador.Text = "AFK | " .. plr.Name
else
NameTag.Jogador.Text = plr.Name
end
end
end)
Raw hospeado por, Katiausha. Γltima vez escrito: Janeiro 27 de 2024 Γ s 7:59:03 | Neocities π»